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Showing posts with label Modern Computer. Show all posts
Showing posts with label Modern Computer. Show all posts

Wednesday, August 31, 2011

Ubuntu 10.10


Have you tried using Ubutu OS? Got any troubles dealing with it?

This 158 Page Guide, Provided by Ubuntu will cover the basics of Ubuntu 10.10 (such as installation and working with the desktop) as well as guide you through some of the most popular applications.
This guide is simple to follow, with step-by-step instructions and plenty of screen shots, allowing you to discover the potential of your new Ubuntu system even if you are a novice computer user or are migrating from another operating system for the first time. Getting Started with Ubuntu is not intended to be a comprehensive Ubuntu instruction manual. It is more like a quick-start guide that will get you doing the things you need to do with your computer quickly and easily, without getting bogged down with technical details.
Download it here;

A Complete Beginner’s Manual for Ubuntu 10.10 (Maverick Meerkat)

     Download Ubuntu here.

Tuesday, August 30, 2011

All Dark For your Windows 7

Looking for a nice Theme for your Windows with gadgets? Here you go!



Download the theme here
Click to download theme
Download the gadgets. Click the images below
Dark Calendar The Dark Calender
Black Glass CPU MeterThe Black Glass CPU Meter
Digital World ClockThe Black Digital World Clock
Black and Dark NotesThe Dark Notes

Your Dream PC Case

Brand new case rev.2 with plexi window and place for watercooling with integrated phase change cooling on the bottom. Case support X-ATX motherboards (EVGA SR2) and all others dual CPU motherboards and 4 way SLI.
Case is made of Aluminium. Dimensions are W x H x D 650 x 690 x 220. On the top, is space for 4 X 120mm radiator with 25mm or 38mm thick fans. Watercooling pump can be located on the bottom where is Phase Change unit. Place/holles for reservoir is be located on the right side of the motherboard. In the front side is perforation for 140mm fan.

There are 4 slots for 5.25 and 5 HDD's.

Unit can hold 280W at -30°c.

Phase Change unit is made for 230V electricity.

Kit include:

- PC Case with plexi window on the side with place for watercooling 4 x 120mm radiator on the top
     * space for 5 x HDD on anti vibration legs
     * space for 4 DVD's
     * space for PSU and watercooling pump is on the bottom
     * all screws for motherboard, HDD's, DVD's, PCI cards....etc
     * 2 illuminated switch for power on/off phase chnage and for starting PC

- Phase Change with NL11F compressor (Silent) cooler integrated on the botton tuned for 280W at -30°c
- 16 x 2 Blue LCD display on the front for showing evaporator/CPU temperature
- All isulation for motherboards and universal mounting for all sockets (939, 478, AM2, i5, i7....etc)

If you have some morew questions just drop me an email: ldphasechange@gmail.com


See item here





    

Saturday, August 27, 2011

Tuesday, August 23, 2011

CRT Features and Attributes



To evaluate the specifications of CRT monitors, here are a few more things you need to know:

Shadow-mask

shadow mask is a thin metal screen filled with very small holes. Three electron beams pass through the holes to focus on a single point on a CRT displays' phosphor surface. The shadow mask helps to control the electron beams so that the beams strike the correct phosphor at just the right intensity to create the desired colors and image on the display. The unwanted beams are blocked or "shadowed."
Aperture-grill
Monitors based on the Trinitron technology, which was pioneered by Sony, use an aperture-grill instead of a shadow-mask type of tube. The aperture grill consists of tiny vertical wires. Electron beams pass through the aperture grill to illuminate the phosphor on the faceplate. Most aperture-grill monitors have a flat faceplate and tend to represent a less distorted image over the entire surface of the display than the curved faceplate of a shadow-mask CRT. However, aperture-grill displays are normally more expensive.
Slot-mask
A less-common type of CRT display, a slot-mask tube uses a combination of the shadow-mask and aperture-grill technologies. Rather than the round perforations found in shadow-mask CRT displays, a slot-mask display uses vertically aligned slots. The design creates more brightness through increased electron transmissions combined with the arrangement of the phosphor dots.
Dot pitch
Dot pitch is an indicator of the sharpness of the displayed image. It is measured in millimeters (mm), and a smaller number means a sharper image. How you measure the dot pitch depends on the technology used:
  • In a shadow-mask CRT monitor, you measure dot pitch as the diagonal distance between two like-colored phosphors. Some manufacturers may also cite a horizontal dot pitch, which is the distance between two-like colored phosphors horizontally.
  • The dot pitch of an aperture-grill monitor is measured by the horizontal distance between two like-colored phosphors. It is also sometimes are called stripe pitch.



The smaller and closer the dots are to one another, the more realistic and detailed the picture appears. When the dots are farther apart, they become noticeable and make the image look grainier. Unfortunately, manufacturers are not always upfront about dot pitch measurements, and you cannot necessarily compare shadow-mask and aperture-grill CRT types, due to the difference in horizontal and vertical measurements.
The dot pitch translates directly to the resolution on the screen. If you were to put a ruler up to the glass and measure an inch, you would see a certain number of dots, depending on the dot pitch. Here is a table that shows the number of dots per square centimeter and per square inch in each of these common dot pitches:


Dot Pitch


Approx. number of
pixels/cm2


Approx. number of
pixels/in2


.25 mm


1,600


10,000


.26 mm


1,444


9,025


.27 mm


1,369


8,556


.28 mm


1,225


7,656


.31 mm


1,024


6,400


.51 mm


361


2,256


1 mm


100


625

Refresh Rate

In monitors based on CRT technology, the refresh rate is the number of times that the image on the display is drawn each second. If your CRT monitor has a refresh rate of 72 Hertz (Hz), then it cycles through all the pixels from top to bottom 72 times a second. Refresh rates are very important because they control flicker, and you want the refresh rate as high as possible. Too few cycles per second and you will notice a flickering, which can lead to headaches and eye strain.



Because your monitor's refresh rate depends on the number of rows it has to scan, it limits the maximum possible resolution. Most monitors support multiple refresh rates. Keep in mind that there is a tradeoff between flicker and resolution, and then pick what works best for you. This is especially important with larger monitors where flicker is more noticeable. Recommendations for refresh rate and resolution include 1280x1024 at 85 Hertz or 1600x1200 at 75 Hertz.
Multiple Resolutions
Because a CRT uses electron beams to create images on a phosphor screen, it supports the resolution that matches its physical dot (pixel) size as well as several lesser resolutions. For example, a display with a physical grid of 1280 rows by 1024 columns can obviously support a maximum resolution of 1280x1024 pixels. It also supports lower resolutions such as 1024x768, 800x600, and 640x480. As noted previously, an LCD monitor works well only at its native resolution.

PC Monitor_How It Works_6


LCD Monitors

Liquid crystal display technology works by blocking light. Specifically, an LCD is made of two pieces of polarized glass (also called substrate) that contain a liquid crystal material between them. A backlight creates light that passes through the first substrate. At the same time, electrical currents cause the liquid crystal molecules to align to allow varying levels of light to pass through to the second substrate and create the colors and images that you see.

Active and Passive Matrix Displays

Most LCD displays use active matrix technology. A thin film transistor (TFT) arranges tiny transistors and capacitors in a matrix on the glass of the display. To address a particular pixel, the proper row is switched on, and then a charge is sent down the correct column. Since all of the other rows that the column intersects are turned off, only the capacitor at the designated pixel receives a charge. The capacitor is able to hold the charge until the next refresh cycle.
The other type of LCD technology is passive matrix. This type of LCD display uses a grid of conductive metal to charge each pixel. Although they are less expensive to produce, passive matrix monitors are rarely used today due to the technology's slow response time and imprecise voltage control compared to active matrix technology.
Now that you have an understanding of how LCD technology works, let's look at some specific features unique to LCD monitors.

PC Monitor_How It Works_5


Color Depth

The combination of the display modes supported by your graphics adapter and the color capability of your monitor determine how many colors it displays. For example, a display that operates in SuperVGA (SVGA) mode can display up to 16,777,216 (usually rounded to 16.8 million) colors because it can process a 24-bit-long description of a pixel. The number of bits used to describe a pixel is known as its bit depth.
With a 24-bit bit depth, eight bits are dedicated to each of the three additive primary colors -- red, green and blue. This bit depth is also called true color because it can produce the 10,000,000 colors discernible to the human eye, while a 16-bit display is only capable of producing 65,536 colors. Displays jumped from 16-bit color to 24-bit color because working in eight-bit increments makes things a whole lot easier for developers and programmers.
Simply put, color bit depth refers to the number of bits used to describe the color of a single pixel. The bit depth determines the number of colors that can be displayed at one time. Take a look at the following chart to see the number of colors different bit depths can produce:


Bit-Depth

Number of Colors

1

2
(monochrome)

2

4
(CGA)

4

16
(EGA)

8

256
(VGA)

16

65,536
(High Color, XGA)

24

16,777,216
(True Color, SVGA)

32

16,777,216
(True Color + Alpha Channel)


Notice that the last entry in the chart is for 32 bits. This is a special graphics mode used by digital video, animation and video games to achieve certain effects. Essentially, 24 bits are used for color and the other eight bits are used as a separate layer for representing levels of translucency in an object or image. Nearly every monitor sold today can handle 24-bit color using a standard VGA connector.
To create a single colored pixel, an LCD display uses three subpixels with red, green and blue filters. Through the careful control and variation of the voltage applied, the intensity of each subpixel can range over 256 shades. Combining the subpixels produces a possible palette of 16.8 million colors (256 shades of red x 256 shades of green x 256 shades of blue).
Now that you have a general idea of the technology behind computer monitors, let's take a closer look at LCD monitors, CRT monitors, and the general buying considerations for both.

Saturday, August 20, 2011

The Modern Computer


Modern Computers

Modern type computer began with John von Neumann's development of software written in binary code.  It was von Neumann who began the practice of storing data and instructions in binary code and initiated the use of memory to store data, as well as programs.  A computer called the EDVAC (Electronic Discrete Variable Computer) was built using binary code in 1950.  Before the EDVAC, computers like the ENIAC could do only one task then they had to be rewired to perform a different task or program.  The EDVAC's concept of storing different programs on punched cards instead of rewiring computers led to the computers that we know today.


While the modern computer is far better and faster than the EDVAC of its time, computers of today would not have been possible with the knowledge and work of many great inventors and pioneers.